Love Love  (2014)
Raspberry Pi, custom hardware, custom software
Love Love is an endless game of digital tennis where the computer perfectly controls both players and the human controls the gaze of a single member of the audience.
Presented in a similar manner to Atari’s 1972 arcade game Pong, Love Love looks at player assumptions in video games, particularly expectations of agency. It sits within Ian Gouldstone’s larger body of artistic and scholarly work, which explores queer media forms.